Space Gas Station


The project is a small-scale third-person stealth mode level, designed for a competition among level designers globally. Players' objective is to infiltrate a space refueling station, navigate through the level by eliminating/avoiding enemies, reach the control center, and complete the task of stealing space fuel to refuel a private spaceship. I independently designed and created the entire space world, utilizing layout blocks and scripting triggers and scripted events for narrative scenes.

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